mono/packages/core/src/event.ts
2025-01-22 20:49:04 +01:00

1788 lines
56 KiB
TypeScript

/*---------------------------------------------------------------------------------------------
* Copyright (c) Microsoft Corporation. All rights reserved.
* Licensed under the MIT License. See License.txt in the project root for license information.
*--------------------------------------------------------------------------------------------*/
import { CancellationToken } from './cancellation.js';
import { diffSets } from './collections.js';
import { onUnexpectedError } from './errors.js';
import { createSingleCallFunction } from './functional.js';
import { combinedDisposable, Disposable, DisposableMap, DisposableStore, IDisposable, toDisposable } from './lifecycle.js';
import { LinkedList } from './linkedList.js';
import { IObservable, IObservableWithChange, IObserver } from './observable.js';
import { StopWatch } from './stopwatch.js';
import { MicrotaskDelay } from './symbols.js';
// -----------------------------------------------------------------------------------------------------------------------
// Uncomment the next line to print warnings whenever an emitter with listeners is disposed. That is a sign of code smell.
// -----------------------------------------------------------------------------------------------------------------------
const _enableDisposeWithListenerWarning = false
// || Boolean("TRUE") // causes a linter warning so that it cannot be pushed
;
// -----------------------------------------------------------------------------------------------------------------------
// Uncomment the next line to print warnings whenever a snapshotted event is used repeatedly without cleanup.
// See https://github.com/microsoft/vscode/issues/142851
// -----------------------------------------------------------------------------------------------------------------------
const _enableSnapshotPotentialLeakWarning = false
// || Boolean("TRUE") // causes a linter warning so that it cannot be pushed
;
/**
* An event with zero or one parameters that can be subscribed to. The event is a function itself.
*/
export interface Event<T> {
(listener: (e: T) => unknown, thisArgs?: any, disposables?: IDisposable[] | DisposableStore): IDisposable;
}
export namespace Event {
export const None: Event<any> = () => Disposable.None;
function _addLeakageTraceLogic(options: EmitterOptions) {
if (_enableSnapshotPotentialLeakWarning) {
const { onDidAddListener: origListenerDidAdd } = options;
const stack = Stacktrace.create();
let count = 0;
options.onDidAddListener = () => {
if (++count === 2) {
console.warn('snapshotted emitter LIKELY used public and SHOULD HAVE BEEN created with DisposableStore. snapshotted here');
stack.print();
}
origListenerDidAdd?.();
};
}
}
/**
* Given an event, returns another event which debounces calls and defers the listeners to a later task via a shared
* `setTimeout`. The event is converted into a signal (`Event<void>`) to avoid additional object creation as a
* result of merging events and to try prevent race conditions that could arise when using related deferred and
* non-deferred events.
*
* This is useful for deferring non-critical work (eg. general UI updates) to ensure it does not block critical work
* (eg. latency of keypress to text rendered).
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param disposable A disposable store to add the new EventEmitter to.
*/
export function defer(event: Event<unknown>, disposable?: DisposableStore): Event<void> {
return debounce<unknown, void>(event, () => void 0, 0, undefined, true, undefined, disposable);
}
/**
* Given an event, returns another event which only fires once.
*
* @param event The event source for the new event.
*/
export function once<T>(event: Event<T>): Event<T> {
return (listener, thisArgs = null, disposables?) => {
// we need this, in case the event fires during the listener call
let didFire = false;
let result: IDisposable | undefined = undefined;
result = event(e => {
if (didFire) {
return;
} else if (result) {
result.dispose();
} else {
didFire = true;
}
return listener.call(thisArgs, e);
}, null, disposables);
if (didFire) {
result.dispose();
}
return result;
};
}
/**
* Given an event, returns another event which only fires once, and only when the condition is met.
*
* @param event The event source for the new event.
*/
export function onceIf<T>(event: Event<T>, condition: (e: T) => boolean): Event<T> {
return Event.once(Event.filter(event, condition));
}
/**
* Maps an event of one type into an event of another type using a mapping function, similar to how
* `Array.prototype.map` works.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param map The mapping function.
* @param disposable A disposable store to add the new EventEmitter to.
*/
export function map<I, O>(event: Event<I>, map: (i: I) => O, disposable?: DisposableStore): Event<O> {
return snapshot((listener, thisArgs = null, disposables?) => event(i => listener.call(thisArgs, map(i)), null, disposables), disposable);
}
/**
* Wraps an event in another event that performs some function on the event object before firing.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param each The function to perform on the event object.
* @param disposable A disposable store to add the new EventEmitter to.
*/
export function forEach<I>(event: Event<I>, each: (i: I) => void, disposable?: DisposableStore): Event<I> {
return snapshot((listener, thisArgs = null, disposables?) => event(i => { each(i); listener.call(thisArgs, i); }, null, disposables), disposable);
}
/**
* Wraps an event in another event that fires only when some condition is met.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param filter The filter function that defines the condition. The event will fire for the object if this function
* returns true.
* @param disposable A disposable store to add the new EventEmitter to.
*/
export function filter<T, U>(event: Event<T | U>, filter: (e: T | U) => e is T, disposable?: DisposableStore): Event<T>;
export function filter<T>(event: Event<T>, filter: (e: T) => boolean, disposable?: DisposableStore): Event<T>;
export function filter<T, R>(event: Event<T | R>, filter: (e: T | R) => e is R, disposable?: DisposableStore): Event<R>;
export function filter<T>(event: Event<T>, filter: (e: T) => boolean, disposable?: DisposableStore): Event<T> {
return snapshot((listener, thisArgs = null, disposables?) => event(e => filter(e) && listener.call(thisArgs, e), null, disposables), disposable);
}
/**
* Given an event, returns the same event but typed as `Event<void>`.
*/
export function signal<T>(event: Event<T>): Event<void> {
return event as Event<any> as Event<void>;
}
/**
* Given a collection of events, returns a single event which emits whenever any of the provided events emit.
*/
export function any<T>(...events: Event<T>[]): Event<T>;
export function any(...events: Event<any>[]): Event<void>;
export function any<T>(...events: Event<T>[]): Event<T> {
return (listener, thisArgs = null, disposables?) => {
const disposable = combinedDisposable(...events.map(event => event(e => listener.call(thisArgs, e))));
return addAndReturnDisposable(disposable, disposables);
};
}
/**
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*/
export function reduce<I, O>(event: Event<I>, merge: (last: O | undefined, event: I) => O, initial?: O, disposable?: DisposableStore): Event<O> {
let output: O | undefined = initial;
return map<I, O>(event, e => {
output = merge(output, e);
return output;
}, disposable);
}
function snapshot<T>(event: Event<T>, disposable: DisposableStore | undefined): Event<T> {
let listener: IDisposable | undefined;
const options: EmitterOptions | undefined = {
onWillAddFirstListener() {
listener = event(emitter.fire, emitter);
},
onDidRemoveLastListener() {
listener?.dispose();
}
};
if (!disposable) {
_addLeakageTraceLogic(options);
}
const emitter = new Emitter<T>(options);
disposable?.add(emitter);
return emitter.event;
}
/**
* Adds the IDisposable to the store if it's set, and returns it. Useful to
* Event function implementation.
*/
function addAndReturnDisposable<T extends IDisposable>(d: T, store: DisposableStore | IDisposable[] | undefined): T {
if (store instanceof Array) {
store.push(d);
} else if (store) {
store.add(d);
}
return d;
}
/**
* Given an event, creates a new emitter that event that will debounce events based on {@link delay} and give an
* array event object of all events that fired.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The original event to debounce.
* @param merge A function that reduces all events into a single event.
* @param delay The number of milliseconds to debounce.
* @param leading Whether to fire a leading event without debouncing.
* @param flushOnListenerRemove Whether to fire all debounced events when a listener is removed. If this is not
* specified, some events could go missing. Use this if it's important that all events are processed, even if the
* listener gets disposed before the debounced event fires.
* @param leakWarningThreshold See {@link EmitterOptions.leakWarningThreshold}.
* @param disposable A disposable store to register the debounce emitter to.
*/
export function debounce<T>(event: Event<T>, merge: (last: T | undefined, event: T) => T, delay?: number | typeof MicrotaskDelay, leading?: boolean, flushOnListenerRemove?: boolean, leakWarningThreshold?: number, disposable?: DisposableStore): Event<T>;
export function debounce<I, O>(event: Event<I>, merge: (last: O | undefined, event: I) => O, delay?: number | typeof MicrotaskDelay, leading?: boolean, flushOnListenerRemove?: boolean, leakWarningThreshold?: number, disposable?: DisposableStore): Event<O>;
export function debounce<I, O>(event: Event<I>, merge: (last: O | undefined, event: I) => O, delay: number | typeof MicrotaskDelay = 100, leading = false, flushOnListenerRemove = false, leakWarningThreshold?: number, disposable?: DisposableStore): Event<O> {
let subscription: IDisposable;
let output: O | undefined = undefined;
let handle: any = undefined;
let numDebouncedCalls = 0;
let doFire: (() => void) | undefined;
const options: EmitterOptions | undefined = {
leakWarningThreshold,
onWillAddFirstListener() {
subscription = event(cur => {
numDebouncedCalls++;
output = merge(output, cur);
if (leading && !handle) {
emitter.fire(output);
output = undefined;
}
doFire = () => {
const _output = output;
output = undefined;
handle = undefined;
if (!leading || numDebouncedCalls > 1) {
emitter.fire(_output!);
}
numDebouncedCalls = 0;
};
if (typeof delay === 'number') {
clearTimeout(handle);
handle = setTimeout(doFire, delay);
} else {
if (handle === undefined) {
handle = 0;
queueMicrotask(doFire);
}
}
});
},
onWillRemoveListener() {
if (flushOnListenerRemove && numDebouncedCalls > 0) {
doFire?.();
}
},
onDidRemoveLastListener() {
doFire = undefined;
subscription.dispose();
}
};
if (!disposable) {
_addLeakageTraceLogic(options);
}
const emitter = new Emitter<O>(options);
disposable?.add(emitter);
return emitter.event;
}
/**
* Debounces an event, firing after some delay (default=0) with an array of all event original objects.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*/
export function accumulate<T>(event: Event<T>, delay: number = 0, disposable?: DisposableStore): Event<T[]> {
return Event.debounce<T, T[]>(event, (last, e) => {
if (!last) {
return [e];
}
last.push(e);
return last;
}, delay, undefined, true, undefined, disposable);
}
/**
* Filters an event such that some condition is _not_ met more than once in a row, effectively ensuring duplicate
* event objects from different sources do not fire the same event object.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param equals The equality condition.
* @param disposable A disposable store to add the new EventEmitter to.
*
* @example
* ```
* // Fire only one time when a single window is opened or focused
* Event.latch(Event.any(onDidOpenWindow, onDidFocusWindow))
* ```
*/
export function latch<T>(event: Event<T>, equals: (a: T, b: T) => boolean = (a, b) => a === b, disposable?: DisposableStore): Event<T> {
let firstCall = true;
let cache: T;
return filter(event, value => {
const shouldEmit = firstCall || !equals(value, cache);
firstCall = false;
cache = value;
return shouldEmit;
}, disposable);
}
/**
* Splits an event whose parameter is a union type into 2 separate events for each type in the union.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @example
* ```
* const event = new EventEmitter<number | undefined>().event;
* const [numberEvent, undefinedEvent] = Event.split(event, isUndefined);
* ```
*
* @param event The event source for the new event.
* @param isT A function that determines what event is of the first type.
* @param disposable A disposable store to add the new EventEmitter to.
*/
export function split<T, U>(event: Event<T | U>, isT: (e: T | U) => e is T, disposable?: DisposableStore): [Event<T>, Event<U>] {
return [
Event.filter(event, isT, disposable),
Event.filter(event, e => !isT(e), disposable) as Event<U>,
];
}
/**
* Buffers an event until it has a listener attached.
*
* *NOTE* that this function returns an `Event` and it MUST be called with a `DisposableStore` whenever the returned
* event is accessible to "third parties", e.g the event is a public property. Otherwise a leaked listener on the
* returned event causes this utility to leak a listener on the original event.
*
* @param event The event source for the new event.
* @param flushAfterTimeout Determines whether to flush the buffer after a timeout immediately or after a
* `setTimeout` when the first event listener is added.
* @param _buffer Internal: A source event array used for tests.
*
* @example
* ```
* // Start accumulating events, when the first listener is attached, flush
* // the event after a timeout such that multiple listeners attached before
* // the timeout would receive the event
* this.onInstallExtension = Event.buffer(service.onInstallExtension, true);
* ```
*/
export function buffer<T>(event: Event<T>, flushAfterTimeout = false, _buffer: T[] = [], disposable?: DisposableStore): Event<T> {
let buffer: T[] | null = _buffer.slice();
let listener: IDisposable | null = event(e => {
if (buffer) {
buffer.push(e);
} else {
emitter.fire(e);
}
});
if (disposable) {
disposable.add(listener);
}
const flush = () => {
buffer?.forEach(e => emitter.fire(e));
buffer = null;
};
const emitter = new Emitter<T>({
onWillAddFirstListener() {
if (!listener) {
listener = event(e => emitter.fire(e));
if (disposable) {
disposable.add(listener);
}
}
},
onDidAddFirstListener() {
if (buffer) {
if (flushAfterTimeout) {
setTimeout(flush);
} else {
flush();
}
}
},
onDidRemoveLastListener() {
if (listener) {
listener.dispose();
}
listener = null;
}
});
if (disposable) {
disposable.add(emitter);
}
return emitter.event;
}
/**
* Wraps the event in an {@link IChainableEvent}, allowing a more functional programming style.
*
* @example
* ```
* // Normal
* const onEnterPressNormal = Event.filter(
* Event.map(onKeyPress.event, e => new StandardKeyboardEvent(e)),
* e.keyCode === KeyCode.Enter
* ).event;
*
* // Using chain
* const onEnterPressChain = Event.chain(onKeyPress.event, $ => $
* .map(e => new StandardKeyboardEvent(e))
* .filter(e => e.keyCode === KeyCode.Enter)
* );
* ```
*/
export function chain<T, R>(event: Event<T>, sythensize: ($: IChainableSythensis<T>) => IChainableSythensis<R>): Event<R> {
const fn: Event<R> = (listener, thisArgs, disposables) => {
const cs = sythensize(new ChainableSynthesis()) as ChainableSynthesis;
return event(function (value) {
const result = cs.evaluate(value);
if (result !== HaltChainable) {
listener.call(thisArgs, result);
}
}, undefined, disposables);
};
return fn;
}
const HaltChainable = Symbol('HaltChainable');
class ChainableSynthesis implements IChainableSythensis<any> {
private readonly steps: ((input: any) => unknown)[] = [];
map<O>(fn: (i: any) => O): this {
this.steps.push(fn);
return this;
}
forEach(fn: (i: any) => void): this {
this.steps.push(v => {
fn(v);
return v;
});
return this;
}
filter(fn: (e: any) => boolean): this {
this.steps.push(v => fn(v) ? v : HaltChainable);
return this;
}
reduce<R>(merge: (last: R | undefined, event: any) => R, initial?: R | undefined): this {
let last = initial;
this.steps.push(v => {
last = merge(last, v);
return last;
});
return this;
}
latch(equals: (a: any, b: any) => boolean = (a, b) => a === b): ChainableSynthesis {
let firstCall = true;
let cache: any;
this.steps.push(value => {
const shouldEmit = firstCall || !equals(value, cache);
firstCall = false;
cache = value;
return shouldEmit ? value : HaltChainable;
});
return this;
}
public evaluate(value: any) {
for (const step of this.steps) {
value = step(value);
if (value === HaltChainable) {
break;
}
}
return value;
}
}
export interface IChainableSythensis<T> {
map<O>(fn: (i: T) => O): IChainableSythensis<O>;
forEach(fn: (i: T) => void): IChainableSythensis<T>;
filter<R extends T>(fn: (e: T) => e is R): IChainableSythensis<R>;
filter(fn: (e: T) => boolean): IChainableSythensis<T>;
reduce<R>(merge: (last: R, event: T) => R, initial: R): IChainableSythensis<R>;
reduce<R>(merge: (last: R | undefined, event: T) => R): IChainableSythensis<R>;
latch(equals?: (a: T, b: T) => boolean): IChainableSythensis<T>;
}
export interface NodeEventEmitter {
on(event: string | symbol, listener: Function): unknown;
removeListener(event: string | symbol, listener: Function): unknown;
}
/**
* Creates an {@link Event} from a node event emitter.
*/
export function fromNodeEventEmitter<T>(emitter: NodeEventEmitter, eventName: string, map: (...args: any[]) => T = id => id): Event<T> {
const fn = (...args: any[]) => result.fire(map(...args));
const onFirstListenerAdd = () => emitter.on(eventName, fn);
const onLastListenerRemove = () => emitter.removeListener(eventName, fn);
const result = new Emitter<T>({ onWillAddFirstListener: onFirstListenerAdd, onDidRemoveLastListener: onLastListenerRemove });
return result.event;
}
export interface DOMEventEmitter {
addEventListener(event: string | symbol, listener: Function): void;
removeEventListener(event: string | symbol, listener: Function): void;
}
/**
* Creates an {@link Event} from a DOM event emitter.
*/
export function fromDOMEventEmitter<T>(emitter: DOMEventEmitter, eventName: string, map: (...args: any[]) => T = id => id): Event<T> {
const fn = (...args: any[]) => result.fire(map(...args));
const onFirstListenerAdd = () => emitter.addEventListener(eventName, fn);
const onLastListenerRemove = () => emitter.removeEventListener(eventName, fn);
const result = new Emitter<T>({ onWillAddFirstListener: onFirstListenerAdd, onDidRemoveLastListener: onLastListenerRemove });
return result.event;
}
/**
* Creates a promise out of an event, using the {@link Event.once} helper.
*/
export function toPromise<T>(event: Event<T>): Promise<T> {
return new Promise(resolve => once(event)(resolve));
}
/**
* Creates an event out of a promise that fires once when the promise is
* resolved with the result of the promise or `undefined`.
*/
export function fromPromise<T>(promise: Promise<T>): Event<T | undefined> {
const result = new Emitter<T | undefined>();
promise.then(res => {
result.fire(res);
}, () => {
result.fire(undefined);
}).finally(() => {
result.dispose();
});
return result.event;
}
/**
* A convenience function for forwarding an event to another emitter which
* improves readability.
*
* This is similar to {@link Relay} but allows instantiating and forwarding
* on a single line and also allows for multiple source events.
* @param from The event to forward.
* @param to The emitter to forward the event to.
* @example
* Event.forward(event, emitter);
* // equivalent to
* event(e => emitter.fire(e));
* // equivalent to
* event(emitter.fire, emitter);
*/
export function forward<T>(from: Event<T>, to: Emitter<T>): IDisposable {
return from(e => to.fire(e));
}
/**
* Adds a listener to an event and calls the listener immediately with undefined as the event object.
*
* @example
* ```
* // Initialize the UI and update it when dataChangeEvent fires
* runAndSubscribe(dataChangeEvent, () => this._updateUI());
* ```
*/
export function runAndSubscribe<T>(event: Event<T>, handler: (e: T) => unknown, initial: T): IDisposable;
export function runAndSubscribe<T>(event: Event<T>, handler: (e: T | undefined) => unknown): IDisposable;
export function runAndSubscribe<T>(event: Event<T>, handler: (e: T | undefined) => unknown, initial?: T): IDisposable {
handler(initial);
return event(e => handler(e));
}
class EmitterObserver<T> implements IObserver {
readonly emitter: Emitter<T>;
private _counter = 0;
private _hasChanged = false;
constructor(readonly _observable: IObservable<T>, store: DisposableStore | undefined) {
const options: EmitterOptions = {
onWillAddFirstListener: () => {
_observable.addObserver(this);
// Communicate to the observable that we received its current value and would like to be notified about future changes.
this._observable.reportChanges();
},
onDidRemoveLastListener: () => {
_observable.removeObserver(this);
}
};
if (!store) {
_addLeakageTraceLogic(options);
}
this.emitter = new Emitter<T>(options);
if (store) {
store.add(this.emitter);
}
}
beginUpdate<T>(_observable: IObservable<T>): void {
// assert(_observable === this.obs);
this._counter++;
}
handlePossibleChange<T>(_observable: IObservable<T>): void {
// assert(_observable === this.obs);
}
handleChange<T, TChange>(_observable: IObservableWithChange<T, TChange>, _change: TChange): void {
// assert(_observable === this.obs);
this._hasChanged = true;
}
endUpdate<T>(_observable: IObservable<T>): void {
// assert(_observable === this.obs);
this._counter--;
if (this._counter === 0) {
this._observable.reportChanges();
if (this._hasChanged) {
this._hasChanged = false;
this.emitter.fire(this._observable.get());
}
}
}
}
/**
* Creates an event emitter that is fired when the observable changes.
* Each listeners subscribes to the emitter.
*/
export function fromObservable<T>(obs: IObservable<T>, store?: DisposableStore): Event<T> {
const observer = new EmitterObserver(obs, store);
return observer.emitter.event;
}
/**
* Each listener is attached to the observable directly.
*/
export function fromObservableLight(observable: IObservable<unknown>): Event<void> {
return (listener, thisArgs, disposables) => {
let count = 0;
let didChange = false;
const observer: IObserver = {
beginUpdate() {
count++;
},
endUpdate() {
count--;
if (count === 0) {
observable.reportChanges();
if (didChange) {
didChange = false;
listener.call(thisArgs);
}
}
},
handlePossibleChange() {
// noop
},
handleChange() {
didChange = true;
}
};
observable.addObserver(observer);
observable.reportChanges();
const disposable = {
dispose() {
observable.removeObserver(observer);
}
};
if (disposables instanceof DisposableStore) {
disposables.add(disposable);
} else if (Array.isArray(disposables)) {
disposables.push(disposable);
}
return disposable;
};
}
}
export interface EmitterOptions {
/**
* Optional function that's called *before* the very first listener is added
*/
onWillAddFirstListener?: Function;
/**
* Optional function that's called *after* the very first listener is added
*/
onDidAddFirstListener?: Function;
/**
* Optional function that's called after a listener is added
*/
onDidAddListener?: Function;
/**
* Optional function that's called *after* remove the very last listener
*/
onDidRemoveLastListener?: Function;
/**
* Optional function that's called *before* a listener is removed
*/
onWillRemoveListener?: Function;
/**
* Optional function that's called when a listener throws an error. Defaults to
* {@link onUnexpectedError}
*/
onListenerError?: (e: any) => void;
/**
* Number of listeners that are allowed before assuming a leak. Default to
* a globally configured value
*
* @see setGlobalLeakWarningThreshold
*/
leakWarningThreshold?: number;
/**
* Pass in a delivery queue, which is useful for ensuring
* in order event delivery across multiple emitters.
*/
deliveryQueue?: EventDeliveryQueue;
/** ONLY enable this during development */
_profName?: string;
}
export class EventProfiling {
static readonly all = new Set<EventProfiling>();
private static _idPool = 0;
readonly name: string;
public listenerCount: number = 0;
public invocationCount = 0;
public elapsedOverall = 0;
public durations: number[] = [];
private _stopWatch?: StopWatch;
constructor(name: string) {
this.name = `${name}_${EventProfiling._idPool++}`;
EventProfiling.all.add(this);
}
start(listenerCount: number): void {
this._stopWatch = new StopWatch();
this.listenerCount = listenerCount;
}
stop(): void {
if (this._stopWatch) {
const elapsed = this._stopWatch.elapsed();
this.durations.push(elapsed);
this.elapsedOverall += elapsed;
this.invocationCount += 1;
this._stopWatch = undefined;
}
}
}
let _globalLeakWarningThreshold = -1;
export function setGlobalLeakWarningThreshold(n: number): IDisposable {
const oldValue = _globalLeakWarningThreshold;
_globalLeakWarningThreshold = n;
return {
dispose() {
_globalLeakWarningThreshold = oldValue;
}
};
}
class LeakageMonitor {
private static _idPool = 1;
private _stacks: Map<string, number> | undefined;
private _warnCountdown: number = 0;
constructor(
private readonly _errorHandler: (err: Error) => void,
readonly threshold: number,
readonly name: string = (LeakageMonitor._idPool++).toString(16).padStart(3, '0')
) { }
dispose(): void {
this._stacks?.clear();
}
check(stack: Stacktrace, listenerCount: number): undefined | (() => void) {
const threshold = this.threshold;
if (threshold <= 0 || listenerCount < threshold) {
return undefined;
}
if (!this._stacks) {
this._stacks = new Map();
}
const count = (this._stacks.get(stack.value) || 0);
this._stacks.set(stack.value, count + 1);
this._warnCountdown -= 1;
if (this._warnCountdown <= 0) {
// only warn on first exceed and then every time the limit
// is exceeded by 50% again
this._warnCountdown = threshold * 0.5;
const [topStack, topCount] = this.getMostFrequentStack()!;
const message = `[${this.name}] potential listener LEAK detected, having ${listenerCount} listeners already. MOST frequent listener (${topCount}):`;
console.warn(message);
console.warn(topStack!);
const error = new ListenerLeakError(message, topStack);
this._errorHandler(error);
}
return () => {
const count = (this._stacks!.get(stack.value) || 0);
this._stacks!.set(stack.value, count - 1);
};
}
getMostFrequentStack(): [string, number] | undefined {
if (!this._stacks) {
return undefined;
}
let topStack: [string, number] | undefined;
let topCount: number = 0;
for (const [stack, count] of this._stacks) {
if (!topStack || topCount < count) {
topStack = [stack, count];
topCount = count;
}
}
return topStack;
}
}
class Stacktrace {
static create() {
const err = new Error();
return new Stacktrace(err.stack ?? '');
}
private constructor(readonly value: string) { }
print() {
console.warn(this.value.split('\n').slice(2).join('\n'));
}
}
// error that is logged when going over the configured listener threshold
export class ListenerLeakError extends Error {
constructor(message: string, stack: string) {
super(message);
this.name = 'ListenerLeakError';
this.stack = stack;
}
}
// SEVERE error that is logged when having gone way over the configured listener
// threshold so that the emitter refuses to accept more listeners
export class ListenerRefusalError extends Error {
constructor(message: string, stack: string) {
super(message);
this.name = 'ListenerRefusalError';
this.stack = stack;
}
}
let id = 0;
class UniqueContainer<T> {
stack?: Stacktrace;
public id = id++;
constructor(public readonly value: T) { }
}
const compactionThreshold = 2;
type ListenerContainer<T> = UniqueContainer<(data: T) => void>;
type ListenerOrListeners<T> = (ListenerContainer<T> | undefined)[] | ListenerContainer<T>;
const forEachListener = <T>(listeners: ListenerOrListeners<T>, fn: (c: ListenerContainer<T>) => void) => {
if (listeners instanceof UniqueContainer) {
fn(listeners);
} else {
for (let i = 0; i < listeners.length; i++) {
const l = listeners[i];
if (l) {
fn(l);
}
}
}
};
/**
* The Emitter can be used to expose an Event to the public
* to fire it from the insides.
* Sample:
class Document {
private readonly _onDidChange = new Emitter<(value:string)=>any>();
public onDidChange = this._onDidChange.event;
// getter-style
// get onDidChange(): Event<(value:string)=>any> {
// return this._onDidChange.event;
// }
private _doIt() {
//...
this._onDidChange.fire(value);
}
}
*/
export class Emitter<T> {
private readonly _options?: EmitterOptions;
private readonly _leakageMon?: LeakageMonitor;
private readonly _perfMon?: EventProfiling;
private _disposed?: true;
private _event?: Event<T>;
/**
* A listener, or list of listeners. A single listener is the most common
* for event emitters (#185789), so we optimize that special case to avoid
* wrapping it in an array (just like Node.js itself.)
*
* A list of listeners never 'downgrades' back to a plain function if
* listeners are removed, for two reasons:
*
* 1. That's complicated (especially with the deliveryQueue)
* 2. A listener with >1 listener is likely to have >1 listener again at
* some point, and swapping between arrays and functions may[citation needed]
* introduce unnecessary work and garbage.
*
* The array listeners can be 'sparse', to avoid reallocating the array
* whenever any listener is added or removed. If more than `1 / compactionThreshold`
* of the array is empty, only then is it resized.
*/
protected _listeners?: ListenerOrListeners<T>;
/**
* Always to be defined if _listeners is an array. It's no longer a true
* queue, but holds the dispatching 'state'. If `fire()` is called on an
* emitter, any work left in the _deliveryQueue is finished first.
*/
private _deliveryQueue?: EventDeliveryQueuePrivate;
protected _size = 0;
constructor(options?: EmitterOptions) {
this._options = options;
this._leakageMon = (_globalLeakWarningThreshold > 0 || this._options?.leakWarningThreshold)
? new LeakageMonitor(options?.onListenerError ?? onUnexpectedError, this._options?.leakWarningThreshold ?? _globalLeakWarningThreshold) :
undefined;
this._perfMon = this._options?._profName ? new EventProfiling(this._options._profName) : undefined;
this._deliveryQueue = this._options?.deliveryQueue as EventDeliveryQueuePrivate | undefined;
}
dispose() {
if (!this._disposed) {
this._disposed = true;
// It is bad to have listeners at the time of disposing an emitter, it is worst to have listeners keep the emitter
// alive via the reference that's embedded in their disposables. Therefore we loop over all remaining listeners and
// unset their subscriptions/disposables. Looping and blaming remaining listeners is done on next tick because the
// the following programming pattern is very popular:
//
// const someModel = this._disposables.add(new ModelObject()); // (1) create and register model
// this._disposables.add(someModel.onDidChange(() => { ... }); // (2) subscribe and register model-event listener
// ...later...
// this._disposables.dispose(); disposes (1) then (2): don't warn after (1) but after the "overall dispose" is done
if (this._deliveryQueue?.current === this) {
this._deliveryQueue.reset();
}
if (this._listeners) {
if (_enableDisposeWithListenerWarning) {
const listeners = this._listeners;
queueMicrotask(() => {
forEachListener(listeners, l => l.stack?.print());
});
}
this._listeners = undefined;
this._size = 0;
}
this._options?.onDidRemoveLastListener?.();
this._leakageMon?.dispose();
}
}
/**
* For the public to allow to subscribe
* to events from this Emitter
*/
get event(): Event<T> {
this._event ??= (callback: (e: T) => unknown, thisArgs?: any, disposables?: IDisposable[] | DisposableStore) => {
if (this._leakageMon && this._size > this._leakageMon.threshold ** 2) {
const message = `[${this._leakageMon.name}] REFUSES to accept new listeners because it exceeded its threshold by far (${this._size} vs ${this._leakageMon.threshold})`;
console.warn(message);
const tuple = this._leakageMon.getMostFrequentStack() ?? ['UNKNOWN stack', -1];
const error = new ListenerRefusalError(`${message}. HINT: Stack shows most frequent listener (${tuple[1]}-times)`, tuple[0]);
const errorHandler = this._options?.onListenerError || onUnexpectedError;
errorHandler(error);
return Disposable.None;
}
if (this._disposed) {
// todo: should we warn if a listener is added to a disposed emitter? This happens often
return Disposable.None;
}
if (thisArgs) {
callback = callback.bind(thisArgs);
}
const contained = new UniqueContainer(callback);
let removeMonitor: Function | undefined;
let stack: Stacktrace | undefined;
if (this._leakageMon && this._size >= Math.ceil(this._leakageMon.threshold * 0.2)) {
// check and record this emitter for potential leakage
contained.stack = Stacktrace.create();
removeMonitor = this._leakageMon.check(contained.stack, this._size + 1);
}
if (_enableDisposeWithListenerWarning) {
contained.stack = stack ?? Stacktrace.create();
}
if (!this._listeners) {
this._options?.onWillAddFirstListener?.(this);
this._listeners = contained;
this._options?.onDidAddFirstListener?.(this);
} else if (this._listeners instanceof UniqueContainer) {
this._deliveryQueue ??= new EventDeliveryQueuePrivate();
this._listeners = [this._listeners, contained];
} else {
this._listeners.push(contained);
}
this._options?.onDidAddListener?.(this);
this._size++;
const result = toDisposable(() => {
removeMonitor?.();
this._removeListener(contained);
});
if (disposables instanceof DisposableStore) {
disposables.add(result);
} else if (Array.isArray(disposables)) {
disposables.push(result);
}
return result;
};
return this._event;
}
private _removeListener(listener: ListenerContainer<T>) {
this._options?.onWillRemoveListener?.(this);
if (!this._listeners) {
return; // expected if a listener gets disposed
}
if (this._size === 1) {
this._listeners = undefined;
this._options?.onDidRemoveLastListener?.(this);
this._size = 0;
return;
}
// size > 1 which requires that listeners be a list:
const listeners = this._listeners as (ListenerContainer<T> | undefined)[];
const index = listeners.indexOf(listener);
if (index === -1) {
console.log('disposed?', this._disposed);
console.log('size?', this._size);
console.log('arr?', JSON.stringify(this._listeners));
throw new Error('Attempted to dispose unknown listener');
}
this._size--;
listeners[index] = undefined;
const adjustDeliveryQueue = this._deliveryQueue!.current === this;
if (this._size * compactionThreshold <= listeners.length) {
let n = 0;
for (let i = 0; i < listeners.length; i++) {
if (listeners[i]) {
listeners[n++] = listeners[i];
} else if (adjustDeliveryQueue && n < this._deliveryQueue!.end) {
this._deliveryQueue!.end--;
if (n < this._deliveryQueue!.i) {
this._deliveryQueue!.i--;
}
}
}
listeners.length = n;
}
}
private _deliver(listener: undefined | UniqueContainer<(value: T) => void>, value: T) {
if (!listener) {
return;
}
const errorHandler = this._options?.onListenerError || onUnexpectedError;
if (!errorHandler) {
listener.value(value);
return;
}
try {
listener.value(value);
} catch (e) {
errorHandler(e);
}
}
/** Delivers items in the queue. Assumes the queue is ready to go. */
private _deliverQueue(dq: EventDeliveryQueuePrivate) {
const listeners = dq.current!._listeners! as (ListenerContainer<T> | undefined)[];
while (dq.i < dq.end) {
// important: dq.i is incremented before calling deliver() because it might reenter deliverQueue()
this._deliver(listeners[dq.i++], dq.value as T);
}
dq.reset();
}
/**
* To be kept private to fire an event to
* subscribers
*/
fire(event: T): void {
if (this._deliveryQueue?.current) {
this._deliverQueue(this._deliveryQueue);
this._perfMon?.stop(); // last fire() will have starting perfmon, stop it before starting the next dispatch
}
this._perfMon?.start(this._size);
if (!this._listeners) {
// no-op
} else if (this._listeners instanceof UniqueContainer) {
this._deliver(this._listeners, event);
} else {
const dq = this._deliveryQueue!;
dq.enqueue(this, event, this._listeners.length);
this._deliverQueue(dq);
}
this._perfMon?.stop();
}
hasListeners(): boolean {
return this._size > 0;
}
}
export interface EventDeliveryQueue {
_isEventDeliveryQueue: true;
}
export const createEventDeliveryQueue = (): EventDeliveryQueue => new EventDeliveryQueuePrivate();
class EventDeliveryQueuePrivate implements EventDeliveryQueue {
declare _isEventDeliveryQueue: true;
/**
* Index in current's listener list.
*/
public i = -1;
/**
* The last index in the listener's list to deliver.
*/
public end = 0;
/**
* Emitter currently being dispatched on. Emitter._listeners is always an array.
*/
public current?: Emitter<any>;
/**
* Currently emitting value. Defined whenever `current` is.
*/
public value?: unknown;
public enqueue<T>(emitter: Emitter<T>, value: T, end: number) {
this.i = 0;
this.end = end;
this.current = emitter;
this.value = value;
}
public reset() {
this.i = this.end; // force any current emission loop to stop, mainly for during dispose
this.current = undefined;
this.value = undefined;
}
}
export interface IWaitUntil {
token: CancellationToken;
waitUntil(thenable: Promise<unknown>): void;
}
export type IWaitUntilData<T> = Omit<Omit<T, 'waitUntil'>, 'token'>;
export class AsyncEmitter<T extends IWaitUntil> extends Emitter<T> {
private _asyncDeliveryQueue?: LinkedList<[(ev: T) => void, IWaitUntilData<T>]>;
async fireAsync(data: IWaitUntilData<T>, token: CancellationToken, promiseJoin?: (p: Promise<unknown>, listener: Function) => Promise<unknown>): Promise<void> {
if (!this._listeners) {
return;
}
if (!this._asyncDeliveryQueue) {
this._asyncDeliveryQueue = new LinkedList();
}
forEachListener(this._listeners, listener => this._asyncDeliveryQueue!.push([listener.value, data]));
while (this._asyncDeliveryQueue.size > 0 && !token.isCancellationRequested) {
const [listener, data] = this._asyncDeliveryQueue.shift()!;
const thenables: Promise<unknown>[] = [];
// eslint-disable-next-line local/code-no-dangerous-type-assertions
const event = <T>{
...data,
token,
waitUntil: (p: Promise<unknown>): void => {
if (Object.isFrozen(thenables)) {
throw new Error('waitUntil can NOT be called asynchronous');
}
if (promiseJoin) {
p = promiseJoin(p, listener);
}
thenables.push(p);
}
};
try {
listener(event);
} catch (e) {
onUnexpectedError(e);
continue;
}
// freeze thenables-collection to enforce sync-calls to
// wait until and then wait for all thenables to resolve
Object.freeze(thenables);
await Promise.allSettled(thenables).then(values => {
for (const value of values) {
if (value.status === 'rejected') {
onUnexpectedError(value.reason);
}
}
});
}
}
}
export class PauseableEmitter<T> extends Emitter<T> {
private _isPaused = 0;
protected _eventQueue = new LinkedList<T>();
private _mergeFn?: (input: T[]) => T;
public get isPaused(): boolean {
return this._isPaused !== 0;
}
constructor(options?: EmitterOptions & { merge?: (input: T[]) => T }) {
super(options);
this._mergeFn = options?.merge;
}
pause(): void {
this._isPaused++;
}
resume(): void {
if (this._isPaused !== 0 && --this._isPaused === 0) {
if (this._mergeFn) {
// use the merge function to create a single composite
// event. make a copy in case firing pauses this emitter
if (this._eventQueue.size > 0) {
const events = Array.from(this._eventQueue);
this._eventQueue.clear();
super.fire(this._mergeFn(events));
}
} else {
// no merging, fire each event individually and test
// that this emitter isn't paused halfway through
while (!this._isPaused && this._eventQueue.size !== 0) {
super.fire(this._eventQueue.shift()!);
}
}
}
}
override fire(event: T): void {
if (this._size) {
if (this._isPaused !== 0) {
this._eventQueue.push(event);
} else {
super.fire(event);
}
}
}
}
export class DebounceEmitter<T> extends PauseableEmitter<T> {
private readonly _delay: number;
private _handle: any | undefined;
constructor(options: EmitterOptions & { merge: (input: T[]) => T; delay?: number }) {
super(options);
this._delay = options.delay ?? 100;
}
override fire(event: T): void {
if (!this._handle) {
this.pause();
this._handle = setTimeout(() => {
this._handle = undefined;
this.resume();
}, this._delay);
}
super.fire(event);
}
}
/**
* An emitter which queue all events and then process them at the
* end of the event loop.
*/
export class MicrotaskEmitter<T> extends Emitter<T> {
private _queuedEvents: T[] = [];
private _mergeFn?: (input: T[]) => T;
constructor(options?: EmitterOptions & { merge?: (input: T[]) => T }) {
super(options);
this._mergeFn = options?.merge;
}
override fire(event: T): void {
if (!this.hasListeners()) {
return;
}
this._queuedEvents.push(event);
if (this._queuedEvents.length === 1) {
queueMicrotask(() => {
if (this._mergeFn) {
super.fire(this._mergeFn(this._queuedEvents));
} else {
this._queuedEvents.forEach(e => super.fire(e));
}
this._queuedEvents = [];
});
}
}
}
/**
* An event emitter that multiplexes many events into a single event.
*
* @example Listen to the `onData` event of all `Thing`s, dynamically adding and removing `Thing`s
* to the multiplexer as needed.
*
* ```typescript
* const anythingDataMultiplexer = new EventMultiplexer<{ data: string }>();
*
* const thingListeners = DisposableMap<Thing, IDisposable>();
*
* thingService.onDidAddThing(thing => {
* thingListeners.set(thing, anythingDataMultiplexer.add(thing.onData);
* });
* thingService.onDidRemoveThing(thing => {
* thingListeners.deleteAndDispose(thing);
* });
*
* anythingDataMultiplexer.event(e => {
* console.log('Something fired data ' + e.data)
* });
* ```
*/
export class EventMultiplexer<T> implements IDisposable {
private readonly emitter: Emitter<T>;
private hasListeners = false;
private events: { event: Event<T>; listener: IDisposable | null }[] = [];
constructor() {
this.emitter = new Emitter<T>({
onWillAddFirstListener: () => this.onFirstListenerAdd(),
onDidRemoveLastListener: () => this.onLastListenerRemove()
});
}
get event(): Event<T> {
return this.emitter.event;
}
add(event: Event<T>): IDisposable {
const e = { event: event, listener: null };
this.events.push(e);
if (this.hasListeners) {
this.hook(e);
}
const dispose = () => {
if (this.hasListeners) {
this.unhook(e);
}
const idx = this.events.indexOf(e);
this.events.splice(idx, 1);
};
return toDisposable(createSingleCallFunction(dispose));
}
private onFirstListenerAdd(): void {
this.hasListeners = true;
this.events.forEach(e => this.hook(e));
}
private onLastListenerRemove(): void {
this.hasListeners = false;
this.events.forEach(e => this.unhook(e));
}
private hook(e: { event: Event<T>; listener: IDisposable | null }): void {
e.listener = e.event(r => this.emitter.fire(r));
}
private unhook(e: { event: Event<T>; listener: IDisposable | null }): void {
e.listener?.dispose();
e.listener = null;
}
dispose(): void {
this.emitter.dispose();
for (const e of this.events) {
e.listener?.dispose();
}
this.events = [];
}
}
export interface IDynamicListEventMultiplexer<TEventType> extends IDisposable {
readonly event: Event<TEventType>;
}
export class DynamicListEventMultiplexer<TItem, TEventType> implements IDynamicListEventMultiplexer<TEventType> {
private readonly _store = new DisposableStore();
readonly event: Event<TEventType>;
constructor(
items: TItem[],
onAddItem: Event<TItem>,
onRemoveItem: Event<TItem>,
getEvent: (item: TItem) => Event<TEventType>
) {
const multiplexer = this._store.add(new EventMultiplexer<TEventType>());
const itemListeners = this._store.add(new DisposableMap<TItem, IDisposable>());
function addItem(instance: TItem) {
itemListeners.set(instance, multiplexer.add(getEvent(instance)));
}
// Existing items
for (const instance of items) {
addItem(instance);
}
// Added items
this._store.add(onAddItem(instance => {
addItem(instance);
}));
// Removed items
this._store.add(onRemoveItem(instance => {
itemListeners.deleteAndDispose(instance);
}));
this.event = multiplexer.event;
}
dispose() {
this._store.dispose();
}
}
/**
* The EventBufferer is useful in situations in which you want
* to delay firing your events during some code.
* You can wrap that code and be sure that the event will not
* be fired during that wrap.
*
* ```
* const emitter: Emitter;
* const delayer = new EventDelayer();
* const delayedEvent = delayer.wrapEvent(emitter.event);
*
* delayedEvent(console.log);
*
* delayer.bufferEvents(() => {
* emitter.fire(); // event will not be fired yet
* });
*
* // event will only be fired at this point
* ```
*/
export class EventBufferer {
private data: { buffers: Function[] }[] = [];
wrapEvent<T>(event: Event<T>): Event<T>;
wrapEvent<T>(event: Event<T>, reduce: (last: T | undefined, event: T) => T): Event<T>;
wrapEvent<T, O>(event: Event<T>, reduce: (last: O | undefined, event: T) => O, initial: O): Event<O>;
wrapEvent<T, O>(event: Event<T>, reduce?: (last: T | O | undefined, event: T) => T | O, initial?: O): Event<O | T> {
return (listener, thisArgs?, disposables?) => {
return event(i => {
const data = this.data[this.data.length - 1];
// Non-reduce scenario
if (!reduce) {
// Buffering case
if (data) {
data.buffers.push(() => listener.call(thisArgs, i));
} else {
// Not buffering case
listener.call(thisArgs, i);
}
return;
}
// Reduce scenario
const reduceData = data as typeof data & {
/**
* The accumulated items that will be reduced.
*/
items?: T[];
/**
* The reduced result cached to be shared with other listeners.
*/
reducedResult?: T | O;
};
// Not buffering case
if (!reduceData) {
// TODO: Is there a way to cache this reduce call for all listeners?
listener.call(thisArgs, reduce(initial, i));
return;
}
// Buffering case
reduceData.items ??= [];
reduceData.items.push(i);
if (reduceData.buffers.length === 0) {
// Include a single buffered function that will reduce all events when we're done buffering events
data.buffers.push(() => {
// cache the reduced result so that the value can be shared across all listeners
reduceData.reducedResult ??= initial
? reduceData.items!.reduce(reduce as (last: O | undefined, event: T) => O, initial)
: reduceData.items!.reduce(reduce as (last: T | undefined, event: T) => T);
listener.call(thisArgs, reduceData.reducedResult);
});
}
}, undefined, disposables);
};
}
bufferEvents<R = void>(fn: () => R): R {
const data = { buffers: new Array<Function>() };
this.data.push(data);
const r = fn();
this.data.pop();
data.buffers.forEach(flush => flush());
return r;
}
}
/**
* A Relay is an event forwarder which functions as a replugabble event pipe.
* Once created, you can connect an input event to it and it will simply forward
* events from that input event through its own `event` property. The `input`
* can be changed at any point in time.
*/
export class Relay<T> implements IDisposable {
private listening = false;
private inputEvent: Event<T> = Event.None;
private inputEventListener: IDisposable = Disposable.None;
private readonly emitter = new Emitter<T>({
onDidAddFirstListener: () => {
this.listening = true;
this.inputEventListener = this.inputEvent(this.emitter.fire, this.emitter);
},
onDidRemoveLastListener: () => {
this.listening = false;
this.inputEventListener.dispose();
}
});
readonly event: Event<T> = this.emitter.event;
set input(event: Event<T>) {
this.inputEvent = event;
if (this.listening) {
this.inputEventListener.dispose();
this.inputEventListener = event(this.emitter.fire, this.emitter);
}
}
dispose() {
this.inputEventListener.dispose();
this.emitter.dispose();
}
}
export interface IValueWithChangeEvent<T> {
readonly onDidChange: Event<void>;
get value(): T;
}
export class ValueWithChangeEvent<T> implements IValueWithChangeEvent<T> {
public static const<T>(value: T): IValueWithChangeEvent<T> {
return new ConstValueWithChangeEvent(value);
}
private readonly _onDidChange = new Emitter<void>();
readonly onDidChange: Event<void> = this._onDidChange.event;
constructor(private _value: T) { }
get value(): T {
return this._value;
}
set value(value: T) {
if (value !== this._value) {
this._value = value;
this._onDidChange.fire(undefined);
}
}
}
class ConstValueWithChangeEvent<T> implements IValueWithChangeEvent<T> {
public readonly onDidChange: Event<void> = Event.None;
constructor(readonly value: T) { }
}
/**
* @param handleItem Is called for each item in the set (but only the first time the item is seen in the set).
* The returned disposable is disposed if the item is no longer in the set.
*/
export function trackSetChanges<T>(getData: () => ReadonlySet<T>, onDidChangeData: Event<unknown>, handleItem: (d: T) => IDisposable): IDisposable {
const map = new DisposableMap<T, IDisposable>();
let oldData = new Set(getData());
for (const d of oldData) {
map.set(d, handleItem(d));
}
const store = new DisposableStore();
store.add(onDidChangeData(() => {
const newData = getData();
const diff = diffSets(oldData, newData);
for (const r of diff.removed) {
map.deleteAndDispose(r);
}
for (const a of diff.added) {
map.set(a, handleItem(a));
}
oldData = new Set(newData);
}));
store.add(map);
return store;
}