214 lines
7.0 KiB
C++
214 lines
7.0 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "Feature.h"
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#include <vector>
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_BASEFEATURE_CPP__
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# define ADSK_FUSION_BASEFEATURE_API XI_EXPORT
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# else
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# define ADSK_FUSION_BASEFEATURE_API
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# endif
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#else
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# define ADSK_FUSION_BASEFEATURE_API XI_IMPORT
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#endif
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namespace adsk { namespace fusion {
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class BRepBody;
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class ConstructionAxis;
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class ConstructionPlane;
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class ConstructionPoint;
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class MeshBody;
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class Occurrence;
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class Sketch;
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}}
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namespace adsk { namespace fusion {
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/// The BaseFeature class represents a direct edit feature within a parametric design.
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class BaseFeature : public Feature {
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public:
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/// Returns an array of the construction planes associated with this base feature.
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std::vector<core::Ptr<ConstructionPlane>> constructionPlanes() const;
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/// Returns an array of the construction axes associated with this base feature.
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std::vector<core::Ptr<ConstructionAxis>> constructionAxes() const;
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/// Returns an array of the construction points associated with this base feature.
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std::vector<core::Ptr<ConstructionPoint>> constructionPoints() const;
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/// Returns an array of the sketches associated with this base feature.
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std::vector<core::Ptr<Sketch>> sketches() const;
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/// Returns an array of the mesh bodies associated with this base feature.
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std::vector<core::Ptr<MeshBody>> meshBodies() const;
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/// Set the user-interface so that the base body is in edit mode.
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/// Returns true if successful.
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bool startEdit();
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/// Exits from edit mode in the user-interface. If this base feature in not
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/// in edit mode, then nothing happens.
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/// Returns true if successful.
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bool finishEdit();
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/// Update an existing source BRepBody created by this BaseFeature.
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/// The input BRepBody definition will be copied into the existing BRepBody.
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/// sourceBody : The source BRepBody to update. The source bodies of a BaseFeature are only available
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/// from the bodies collection of the BaseFeature when the BaseFeature is in edit mode.
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/// newBody : The BRepBody whose definition will be used to replace the existing source body's definition.
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/// Returns true if the body was updated, or false if the update failed.
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bool updateBody(const core::Ptr<BRepBody>& sourceBody, const core::Ptr<BRepBody>& newBody);
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/// The NativeObject is the object outside the context of an assembly and
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/// in the context of it's parent component.
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/// Returns null in the case where this object is not in the context of
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/// an assembly but is already the native object.
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core::Ptr<BaseFeature> nativeObject() const;
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/// Creates or returns a proxy for the native object
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/// - i.e. a new object that represents this object but adds the assembly context
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/// defined by the input occurrence.
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/// occurrence : The occurrence that defines the context to create the proxy in.
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/// Returns the proxy object or null if this is not the NativeObject.
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core::Ptr<BaseFeature> createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const;
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ADSK_FUSION_BASEFEATURE_API static const char* classType();
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ADSK_FUSION_BASEFEATURE_API const char* objectType() const override;
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ADSK_FUSION_BASEFEATURE_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_BASEFEATURE_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual ConstructionPlane** constructionPlanes_raw(size_t& return_size) const = 0;
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virtual ConstructionAxis** constructionAxes_raw(size_t& return_size) const = 0;
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virtual ConstructionPoint** constructionPoints_raw(size_t& return_size) const = 0;
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virtual Sketch** sketches_raw(size_t& return_size) const = 0;
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virtual MeshBody** meshBodies_raw(size_t& return_size) const = 0;
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virtual bool startEdit_raw() = 0;
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virtual bool finishEdit_raw() = 0;
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virtual bool updateBody_raw(BRepBody* sourceBody, BRepBody* newBody) = 0;
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virtual BaseFeature* nativeObject_raw() const = 0;
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virtual BaseFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0;
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};
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// Inline wrappers
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inline std::vector<core::Ptr<ConstructionPlane>> BaseFeature::constructionPlanes() const
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{
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std::vector<core::Ptr<ConstructionPlane>> res;
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size_t s;
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ConstructionPlane** p= constructionPlanes_raw(s);
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if(p)
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{
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res.assign(p, p+s);
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core::DeallocateArray(p);
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}
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return res;
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}
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inline std::vector<core::Ptr<ConstructionAxis>> BaseFeature::constructionAxes() const
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{
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std::vector<core::Ptr<ConstructionAxis>> res;
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size_t s;
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ConstructionAxis** p= constructionAxes_raw(s);
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if(p)
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{
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res.assign(p, p+s);
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core::DeallocateArray(p);
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}
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return res;
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}
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inline std::vector<core::Ptr<ConstructionPoint>> BaseFeature::constructionPoints() const
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{
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std::vector<core::Ptr<ConstructionPoint>> res;
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size_t s;
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ConstructionPoint** p= constructionPoints_raw(s);
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if(p)
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{
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res.assign(p, p+s);
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core::DeallocateArray(p);
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}
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return res;
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}
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inline std::vector<core::Ptr<Sketch>> BaseFeature::sketches() const
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{
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std::vector<core::Ptr<Sketch>> res;
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size_t s;
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Sketch** p= sketches_raw(s);
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if(p)
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{
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res.assign(p, p+s);
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core::DeallocateArray(p);
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}
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return res;
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}
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inline std::vector<core::Ptr<MeshBody>> BaseFeature::meshBodies() const
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{
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std::vector<core::Ptr<MeshBody>> res;
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size_t s;
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MeshBody** p= meshBodies_raw(s);
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if(p)
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{
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res.assign(p, p+s);
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core::DeallocateArray(p);
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}
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return res;
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}
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inline bool BaseFeature::startEdit()
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{
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bool res = startEdit_raw();
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return res;
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}
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inline bool BaseFeature::finishEdit()
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{
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bool res = finishEdit_raw();
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return res;
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}
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inline bool BaseFeature::updateBody(const core::Ptr<BRepBody>& sourceBody, const core::Ptr<BRepBody>& newBody)
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{
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bool res = updateBody_raw(sourceBody.get(), newBody.get());
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return res;
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}
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inline core::Ptr<BaseFeature> BaseFeature::nativeObject() const
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{
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core::Ptr<BaseFeature> res = nativeObject_raw();
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return res;
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}
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inline core::Ptr<BaseFeature> BaseFeature::createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const
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{
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core::Ptr<BaseFeature> res = createForAssemblyContext_raw(occurrence.get());
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return res;
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_BASEFEATURE_API |