123 lines
4.6 KiB
C++
123 lines
4.6 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "Feature.h"
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_MOVEFEATURE_CPP__
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# define ADSK_FUSION_MOVEFEATURE_API XI_EXPORT
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# else
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# define ADSK_FUSION_MOVEFEATURE_API
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# endif
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#else
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# define ADSK_FUSION_MOVEFEATURE_API XI_IMPORT
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#endif
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namespace adsk { namespace fusion {
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class Occurrence;
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}}
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namespace adsk { namespace core {
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class Matrix3D;
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class ObjectCollection;
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}}
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namespace adsk { namespace fusion {
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/// Object that represents an existing move feature in a design.
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class MoveFeature : public Feature {
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public:
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/// Gets and sets the entities to move. This is done by using an ObjectCollection
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/// containing the objects to move. For a parametric model, the collection can contain
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/// BRepBody or BRepFace objects but not a combination of both.
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/// To use this property, you need to position the timeline marker to immediately before this feature.
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/// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
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core::Ptr<core::ObjectCollection> inputEntities() const;
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bool inputEntities(const core::Ptr<core::ObjectCollection>& value);
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/// Gets and sets the move transform of the input bodies.
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/// To set this property, you need to position the timeline marker to immediately before this feature.
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/// This can be accomplished using the following code: thisFeature.timelineObject.rollTo(True)
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core::Ptr<core::Matrix3D> transform() const;
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bool transform(const core::Ptr<core::Matrix3D>& value);
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/// The NativeObject is the object outside the context of an assembly and
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/// in the context of it's parent component.
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/// Returns null in the case where this object is not in the context of
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/// an assembly but is already the native object.
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core::Ptr<MoveFeature> nativeObject() const;
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/// Creates or returns a proxy for the native object
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/// - i.e. a new object that represents this object but adds the assembly context
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/// defined by the input occurrence.
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/// occurrence : The occurrence that defines the context to create the proxy in.
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/// Returns the proxy object or null if this isn't the NativeObject.
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core::Ptr<MoveFeature> createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const;
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ADSK_FUSION_MOVEFEATURE_API static const char* classType();
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ADSK_FUSION_MOVEFEATURE_API const char* objectType() const override;
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ADSK_FUSION_MOVEFEATURE_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_MOVEFEATURE_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual core::ObjectCollection* inputEntities_raw() const = 0;
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virtual bool inputEntities_raw(core::ObjectCollection* value) = 0;
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virtual core::Matrix3D* transform_raw() const = 0;
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virtual bool transform_raw(core::Matrix3D* value) = 0;
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virtual MoveFeature* nativeObject_raw() const = 0;
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virtual MoveFeature* createForAssemblyContext_raw(Occurrence* occurrence) const = 0;
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};
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// Inline wrappers
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inline core::Ptr<core::ObjectCollection> MoveFeature::inputEntities() const
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{
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core::Ptr<core::ObjectCollection> res = inputEntities_raw();
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return res;
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}
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inline bool MoveFeature::inputEntities(const core::Ptr<core::ObjectCollection>& value)
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{
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return inputEntities_raw(value.get());
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}
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inline core::Ptr<core::Matrix3D> MoveFeature::transform() const
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{
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core::Ptr<core::Matrix3D> res = transform_raw();
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return res;
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}
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inline bool MoveFeature::transform(const core::Ptr<core::Matrix3D>& value)
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{
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return transform_raw(value.get());
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}
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inline core::Ptr<MoveFeature> MoveFeature::nativeObject() const
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{
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core::Ptr<MoveFeature> res = nativeObject_raw();
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return res;
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}
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inline core::Ptr<MoveFeature> MoveFeature::createForAssemblyContext(const core::Ptr<Occurrence>& occurrence) const
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{
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core::Ptr<MoveFeature> res = createForAssemblyContext_raw(occurrence.get());
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return res;
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_MOVEFEATURE_API |