117 lines
4.4 KiB
C++
117 lines
4.4 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../../Core/Base.h"
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#include "../FusionTypeDefs.h"
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_MOVEFEATUREINPUT_CPP__
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# define ADSK_FUSION_MOVEFEATUREINPUT_API XI_EXPORT
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# else
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# define ADSK_FUSION_MOVEFEATUREINPUT_API
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# endif
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#else
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# define ADSK_FUSION_MOVEFEATUREINPUT_API XI_IMPORT
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#endif
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namespace adsk { namespace fusion {
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class BaseFeature;
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}}
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namespace adsk { namespace core {
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class Matrix3D;
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class ObjectCollection;
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}}
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namespace adsk { namespace fusion {
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/// This class defines the methods and properties that pertain to the definition of a move feature.
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class MoveFeatureInput : public core::Base {
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public:
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/// An ObjectCollection containing the objects to move. The collection can contain
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/// BRepBody or BRepFace objects but not a mixture of the two types.
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core::Ptr<core::ObjectCollection> inputEntities() const;
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bool inputEntities(const core::Ptr<core::ObjectCollection>& value);
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/// Gets and sets the tranform to apply to the input entities. This can describe a move (translation)
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/// or a rotation. The matrix must define an orthogonal transform. That is the axes remain
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/// perpendicular to each other and there isn't any scale or mirror defined.
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core::Ptr<core::Matrix3D> transform() const;
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bool transform(const core::Ptr<core::Matrix3D>& value);
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/// When creating a feature that is owned by a base feature, set this property to the
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/// base feature you want to associate the new feature with. By default, this is null,
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/// meaning it will not be associated with a base feature.
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/// Because of a current limitation, if you want to create a feature associated with a base
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/// feature, you must set this property AND call the startEdit method of the base feature,
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/// create the feature, and then call the finishEdit method of the base feature. The base
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/// feature must be in an "edit" state to be able to add any additional items to it.
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core::Ptr<BaseFeature> targetBaseFeature() const;
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bool targetBaseFeature(const core::Ptr<BaseFeature>& value);
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ADSK_FUSION_MOVEFEATUREINPUT_API static const char* classType();
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ADSK_FUSION_MOVEFEATUREINPUT_API const char* objectType() const override;
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ADSK_FUSION_MOVEFEATUREINPUT_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_MOVEFEATUREINPUT_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual core::ObjectCollection* inputEntities_raw() const = 0;
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virtual bool inputEntities_raw(core::ObjectCollection* value) = 0;
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virtual core::Matrix3D* transform_raw() const = 0;
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virtual bool transform_raw(core::Matrix3D* value) = 0;
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virtual BaseFeature* targetBaseFeature_raw() const = 0;
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virtual bool targetBaseFeature_raw(BaseFeature* value) = 0;
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};
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// Inline wrappers
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inline core::Ptr<core::ObjectCollection> MoveFeatureInput::inputEntities() const
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{
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core::Ptr<core::ObjectCollection> res = inputEntities_raw();
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return res;
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}
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inline bool MoveFeatureInput::inputEntities(const core::Ptr<core::ObjectCollection>& value)
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{
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return inputEntities_raw(value.get());
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}
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inline core::Ptr<core::Matrix3D> MoveFeatureInput::transform() const
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{
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core::Ptr<core::Matrix3D> res = transform_raw();
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return res;
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}
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inline bool MoveFeatureInput::transform(const core::Ptr<core::Matrix3D>& value)
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{
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return transform_raw(value.get());
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}
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inline core::Ptr<BaseFeature> MoveFeatureInput::targetBaseFeature() const
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{
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core::Ptr<BaseFeature> res = targetBaseFeature_raw();
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return res;
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}
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inline bool MoveFeatureInput::targetBaseFeature(const core::Ptr<BaseFeature>& value)
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{
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return targetBaseFeature_raw(value.get());
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_MOVEFEATUREINPUT_API |