63 lines
1.8 KiB
C++
63 lines
1.8 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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//
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// Copyright 2016 Autodesk, Inc. All rights reserved.
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//
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// Use of this software is subject to the terms of the Autodesk license
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// agreement provided at the time of installation or download, or which
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// otherwise accompanies this software.
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//
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//////////////////////////////////////////////////////////////////////////////
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#pragma once
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#include "../../Core/Base.h"
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#include "../FusionTypeDefs.h"
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// THIS CLASS WILL BE VISIBLE TO AN API CLIENT.
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// THIS HEADER FILE WILL BE GENERATED FROM NIDL.
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#include "../../Core/OSMacros.h"
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#ifdef FUSIONXINTERFACE_EXPORTS
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# ifdef __COMPILING_ADSK_FUSION_TEXTUREIMAGE_CPP__
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# define ADSK_FUSION_TEXTUREIMAGE_API XI_EXPORT
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# else
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# define ADSK_FUSION_TEXTUREIMAGE_API
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# endif
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#else
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# define ADSK_FUSION_TEXTUREIMAGE_API XI_IMPORT
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#endif
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namespace adsk { namespace core {
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class Matrix2D;
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}}
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namespace adsk { namespace fusion {
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/// Provides access to the image data associated with a texture map.
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class TextureImage : public core::Base {
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public:
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/// The transform of the texture image in parametric space.
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core::Ptr<core::Matrix2D> transform() const;
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ADSK_FUSION_TEXTUREIMAGE_API static const char* classType();
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ADSK_FUSION_TEXTUREIMAGE_API const char* objectType() const override;
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ADSK_FUSION_TEXTUREIMAGE_API void* queryInterface(const char* id) const override;
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ADSK_FUSION_TEXTUREIMAGE_API static const char* interfaceId() { return classType(); }
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private:
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// Raw interface
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virtual core::Matrix2D* transform_raw() const = 0;
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};
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// Inline wrappers
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inline core::Ptr<core::Matrix2D> TextureImage::transform() const
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{
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core::Ptr<core::Matrix2D> res = transform_raw();
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return res;
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}
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}// namespace fusion
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}// namespace adsk
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#undef ADSK_FUSION_TEXTUREIMAGE_API |