deargui-vpl/ref/virtools/Includes/VIspinbutton.h

68 lines
1.7 KiB
C++

#if !defined(AFX_VISPINBUTTON_H__EB0DA3F0_27E9_11D3_BAE7_00A0C9CC72C3__INCLUDED_)
#define AFX_VISPINBUTTON_H__EB0DA3F0_27E9_11D3_BAE7_00A0C9CC72C3__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// VIspinbutton.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// VISpinButton window
class AFX_EXT_CLASS VISpinButton : public VIProgressBar
{
// Construction
public:
VISpinButton();
BOOL Create( DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID );
// Sets / Gets the max and min angle of the button
void SetAngles(float min,float max);
void GetAngles(float *min,float *max);
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(VISpinButton)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~VISpinButton();
void SetFont( CFont* pFont, BOOL bRedraw = TRUE);
// Generated message map functions
protected:
//{{AFX_MSG(VISpinButton)
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnKillFocus(CWnd* pNewWnd);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
void DrawButton(CDC *dc);
BOOL m_bDragOn;
float m_MaxAngle;
float m_MinAngle;
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VISPINBUTTON_H__EB0DA3F0_27E9_11D3_BAE7_00A0C9CC72C3__INCLUDED_)