deargui-vpl/ref/virtools/Samples/Behaviors/ParticlesSystem/behaviors src/Particle.cpp

30 lines
1.1 KiB
C++

#include "CKAll.h"
#include <time.h>
#include "Particle.h"
char* ParticleSystemsName = "Particle Systems";
char* ParticleSystemsInteractorsName = "Particle System Interactors";
char* ParticleSystemsDeflectorsName = "Particle System Deflectors";
// INTERACTORS
char* ParticleGravityName = "Particle Gravity";
char* ParticleGlobalWindName = "Particle Global Wind : Force";
char* ParticleLocalWindName = "Particle Local Wind : Force/Decay";
char* ParticleVortexName = "Particle Vortex";
char* ParticleMagnetName = "Particle Magnet";
char* ParticleDisruptionBoxName = "Particle Disruption Box";
char* ParticleMutationBoxName = "Particle Mutation Box";
char* ParticleAtmosphereName = "Particle Atmosphere";
char* ParticleTunnelName = "Particle Tunnel";
char* ParticleProjectorName = "Particle Projector";
// DEFLECTORS
char* ParticleDPlaneName = "Particle Plane Deflector";
char* ParticleDInfinitePlaneName = "Particle Infinite Plane Deflector";
char* ParticleDCylinderName = "Particle Cylinder Deflector";
char* ParticleDSphereName = "Particle Sphere Deflector";
char* ParticleDBoxName = "Particle Box Deflector";
char* ParticleDObjectName = "Particle Object Deflector";