30 lines
1.1 KiB
C++
30 lines
1.1 KiB
C++
#include "CKAll.h"
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#include <time.h>
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#include "Particle.h"
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char* ParticleSystemsName = "Particle Systems";
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char* ParticleSystemsInteractorsName = "Particle System Interactors";
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char* ParticleSystemsDeflectorsName = "Particle System Deflectors";
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// INTERACTORS
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char* ParticleGravityName = "Particle Gravity";
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char* ParticleGlobalWindName = "Particle Global Wind : Force";
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char* ParticleLocalWindName = "Particle Local Wind : Force/Decay";
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char* ParticleVortexName = "Particle Vortex";
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char* ParticleMagnetName = "Particle Magnet";
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char* ParticleDisruptionBoxName = "Particle Disruption Box";
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char* ParticleMutationBoxName = "Particle Mutation Box";
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char* ParticleAtmosphereName = "Particle Atmosphere";
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char* ParticleTunnelName = "Particle Tunnel";
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char* ParticleProjectorName = "Particle Projector";
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// DEFLECTORS
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char* ParticleDPlaneName = "Particle Plane Deflector";
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char* ParticleDInfinitePlaneName = "Particle Infinite Plane Deflector";
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char* ParticleDCylinderName = "Particle Cylinder Deflector";
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char* ParticleDSphereName = "Particle Sphere Deflector";
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char* ParticleDBoxName = "Particle Box Deflector";
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char* ParticleDObjectName = "Particle Object Deflector";
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