deargui-vpl/ref/virtools/Samples/Behaviors/ParticlesSystem/behaviors src/ParticleSystemRenderCallBacks.h

20 lines
1.1 KiB
C

#ifndef PARTICLESYSTEMRENDERCALLBACK_H
#define PARTICLESYSTEMRENDERCALLBACK_H
// New Render Callback
int RenderParticles_P(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_L(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_LL(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_S(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_LS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_O(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_OS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_LOS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_CS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_RS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_FS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_PS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
int RenderParticles_FPS(CKRenderContext *dev,CKRenderObject *mov,void *arg);
#endif