deargui-vpl/examples/application/source/application.cpp

398 lines
10 KiB
C++

# include "application.h"
# include "setup.h"
# include "platform.h"
# include "renderer.h"
# include <vector>
# include <fstream>
# include <sstream>
#ifdef _WIN32
# include <windows.h>
# include <io.h>
# include <fcntl.h>
# include <iostream>
# include <cstdio>
#endif
extern "C" {
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_STATIC
#include "stb_image.h"
}
Application::Application(const char* name)
: Application(name, {})
{
int d = 2;
d++;
}
Application::Application(const char* name, const ArgsMap& args)
: m_Name(name)
, m_Args(args)
, m_Platform(CreatePlatform(*this))
, m_Renderer(CreateRenderer())
{
g_Application = this;
// Convert map to argc/argv for platform compatibility
std::vector<std::string> argv_vec;
argv_vec.push_back(name); // program name
for (const auto& pair : args) {
if (!pair.first.empty()) {
argv_vec.push_back("--" + pair.first);
const auto& value = pair.second;
if (value.Type != ArgValue::Type::Empty)
{
if (value.Type == ArgValue::Type::String)
argv_vec.push_back(value.String);
else if (value.Type == ArgValue::Type::Bool)
argv_vec.push_back(value.Bool ? "true" : "false");
else if (value.Type == ArgValue::Type::Int)
argv_vec.push_back(std::to_string(value.Int));
else if (value.Type == ArgValue::Type::Double)
argv_vec.push_back(std::to_string(value.Double));
}
}
}
// Convert to char** for platform
std::vector<char*> argv_ptrs;
for (auto& str : argv_vec) {
argv_ptrs.push_back(const_cast<char*>(str.c_str()));
}
m_Platform->ApplicationStart(static_cast<int>(argv_ptrs.size()), argv_ptrs.data());
}
Application::~Application()
{
g_Application = nullptr;
// Save window state before cleanup
if (m_Platform)
{
if (!SaveWindowState())
{
}
}
m_Renderer->Destroy();
m_Platform->ApplicationStop();
if (m_Context)
{
ImGui::DestroyContext(m_Context);
m_Context= nullptr;
}
}
bool Application::Create(int width /*= -1*/, int height /*= -1*/)
{
m_Context = ImGui::CreateContext();
ImGui::SetCurrentContext(m_Context);
// Set filenames first
m_IniFilename = m_Name + ".ini";
m_WindowStateFilename = m_Name + "_window.json";
// Load saved window state
if (LoadWindowState())
{
// Use saved dimensions if not explicitly provided
if (width < 0)
width = m_WindowState.width;
if (height < 0)
height = m_WindowState.height;
}
else
{
}
if (!m_Platform->OpenMainWindow("NodeHub", width, height))
return false;
// Restore window position/monitor after creation
if (m_WindowState.x >= 0 && m_WindowState.y >= 0)
{
m_Platform->SetWindowState(m_WindowState);
}
if (!m_Renderer->Create(*m_Platform))
return false;
ImGuiIO& io = ImGui::GetIO();
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.IniFilename = m_IniFilename.c_str();
io.LogFilename = nullptr;
ImGui::StyleColorsDark();
RecreateFontAtlas();
m_Platform->AcknowledgeWindowScaleChanged();
m_Platform->AcknowledgeFramebufferScaleChanged();
OnStart();
Frame();
return true;
}
int Application::Run()
{
m_Platform->ShowMainWindow();
while (m_Platform->ProcessMainWindowEvents())
{
if (!m_Platform->IsMainWindowVisible())
continue;
Frame();
}
OnStop();
return 0;
}
void Application::RecreateFontAtlas()
{
ImGuiIO& io = ImGui::GetIO();
IM_DELETE(io.Fonts);
io.Fonts = IM_NEW(ImFontAtlas);
ImFontConfig config;
config.OversampleH = 4;
config.OversampleV = 4;
config.PixelSnapH = false;
m_DefaultFont = io.Fonts->AddFontFromFileTTF("data/Play-Regular.ttf", 18.0f, &config);
m_HeaderFont = io.Fonts->AddFontFromFileTTF("data/Cuprum-Bold.ttf", 20.0f, &config);
io.Fonts->Build();
}
void Application::Frame()
{
auto& io = ImGui::GetIO();
if (m_Platform->HasWindowScaleChanged())
m_Platform->AcknowledgeWindowScaleChanged();
if (m_Platform->HasFramebufferScaleChanged())
{
RecreateFontAtlas();
m_Platform->AcknowledgeFramebufferScaleChanged();
}
const float windowScale = m_Platform->GetWindowScale();
const float framebufferScale = m_Platform->GetFramebufferScale();
if (io.WantSetMousePos)
{
io.MousePos.x *= windowScale;
io.MousePos.y *= windowScale;
}
m_Platform->NewFrame();
// Don't touch "uninitialized" mouse position
if (io.MousePos.x > -FLT_MAX && io.MousePos.y > -FLT_MAX)
{
io.MousePos.x /= windowScale;
io.MousePos.y /= windowScale;
}
io.DisplaySize.x /= windowScale;
io.DisplaySize.y /= windowScale;
io.DisplayFramebufferScale.x = framebufferScale;
io.DisplayFramebufferScale.y = framebufferScale;
m_Renderer->NewFrame();
ImGui::NewFrame();
ImGui::SetNextWindowPos(ImVec2(0, 0));
ImGui::SetNextWindowSize(io.DisplaySize);
const auto windowBorderSize = ImGui::GetStyle().WindowBorderSize;
const auto windowRounding = ImGui::GetStyle().WindowRounding;
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
ImGui::Begin("Content", nullptr, GetWindowFlags());
ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, windowBorderSize);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, windowRounding);
OnFrame(io.DeltaTime);
ImGui::PopStyleVar(2);
ImGui::End();
ImGui::PopStyleVar(2);
// Rendering
m_Renderer->Clear(ImColor(32, 32, 32, 255));
ImGui::Render();
m_Renderer->RenderDrawData(ImGui::GetDrawData());
m_Platform->FinishFrame();
}
void Application::SetTitle(const char* title)
{
m_Platform->SetMainWindowTitle(title);
}
bool Application::Close()
{
return m_Platform->CloseMainWindow();
}
void Application::Quit()
{
m_Platform->Quit();
}
const std::string& Application::GetName() const
{
return m_Name;
}
ImFont* Application::DefaultFont() const
{
return m_DefaultFont;
}
ImFont* Application::HeaderFont() const
{
return m_HeaderFont;
}
ImTextureID Application::LoadTexture(const char* path)
{
int width = 0, height = 0, component = 0;
if (auto data = stbi_load(path, &width, &height, &component, 4))
{
auto texture = CreateTexture(data, width, height);
stbi_image_free(data);
return texture;
}
else
return nullptr;
}
ImTextureID Application::CreateTexture(const void* data, int width, int height)
{
return m_Renderer->CreateTexture(data, width, height);
}
void Application::DestroyTexture(ImTextureID texture)
{
m_Renderer->DestroyTexture(texture);
}
int Application::GetTextureWidth(ImTextureID texture)
{
return m_Renderer->GetTextureWidth(texture);
}
int Application::GetTextureHeight(ImTextureID texture)
{
return m_Renderer->GetTextureHeight(texture);
}
bool Application::TakeScreenshot(const char* filename)
{
return m_Renderer->TakeScreenshot(filename);
}
bool Application::SaveWindowState()
{
if (!m_Platform)
return false;
auto state = m_Platform->GetWindowState();
std::ofstream file(m_WindowStateFilename);
if (!file)
return false;
file << "{\n";
file << " \"window\": {\n";
file << " \"x\": " << state.x << ",\n";
file << " \"y\": " << state.y << ",\n";
file << " \"width\": " << state.width << ",\n";
file << " \"height\": " << state.height << ",\n";
file << " \"monitor\": " << state.monitor << ",\n";
file << " \"maximized\": " << (state.maximized ? "true" : "false") << "\n";
file << " }\n";
file << "}\n";
return true;
}
bool Application::LoadWindowState()
{
std::ifstream file(m_WindowStateFilename);
if (!file)
return false;
std::stringstream buffer;
buffer << file.rdbuf();
std::string content = buffer.str();
// Simple JSON parsing for our specific structure
auto findValue = [&content](const std::string& key) -> std::string {
std::string searchKey = "\"" + key + "\":";
size_t pos = content.find(searchKey);
if (pos == std::string::npos)
return "";
pos += searchKey.length();
while (pos < content.length() && (content[pos] == ' ' || content[pos] == '\t'))
pos++;
size_t endPos = pos;
while (endPos < content.length() && content[endPos] != ',' && content[endPos] != '\n' && content[endPos] != '}')
endPos++;
return content.substr(pos, endPos - pos);
};
try {
std::string xStr = findValue("x");
std::string yStr = findValue("y");
std::string widthStr = findValue("width");
std::string heightStr = findValue("height");
std::string monitorStr = findValue("monitor");
std::string maximizedStr = findValue("maximized");
if (!xStr.empty()) m_WindowState.x = std::stoi(xStr);
if (!yStr.empty()) m_WindowState.y = std::stoi(yStr);
if (!widthStr.empty()) m_WindowState.width = std::stoi(widthStr);
if (!heightStr.empty()) m_WindowState.height = std::stoi(heightStr);
if (!monitorStr.empty()) m_WindowState.monitor = std::stoi(monitorStr);
if (!maximizedStr.empty()) m_WindowState.maximized = (maximizedStr.find("true") != std::string::npos);
return true;
}
catch (...) {
// If parsing fails, return false and use defaults
return false;
}
}
ImGuiWindowFlags Application::GetWindowFlags() const
{
return
ImGuiWindowFlags_NoTitleBar |
ImGuiWindowFlags_NoResize |
ImGuiWindowFlags_NoMove |
ImGuiWindowFlags_NoScrollbar |
ImGuiWindowFlags_NoScrollWithMouse |
ImGuiWindowFlags_NoSavedSettings |
ImGuiWindowFlags_NoBringToFrontOnFocus;
}